Take a look inside Lander 23, the new immersive production bringing together the world of immersive theatre and the world of gaming from producer Punchdrunk.

Lander 23 splits players into two squads – Command (Drivers) and Ground Team (Fields). As the Fields navigate the alien landscape, players rely solely on the voice and guidance of your Drivers, stationed aboard the ship. Communication is your lifeline. Lander 23: Launch, Search, Survive.

The Lander Division of the Centre for Astrobiology is responsible for exploring the outer realms of the galaxy. No division goes further or deeper into the unknown. Tasked with discovering unchartered territories, exploring the outermost reaches and bringing back valuable data to the mothership. A week ago, the crew of Lander 23 vanished while harvesting a new and valuable energy source. A distress signal then silence. You are the next crew in. Your mission is clear – continue their job without the same happening to you. Time is not on your side. The environment is treacherous. There are hidden dangers lurking in the shadows. Do not deviate from the mission.

Conceived, directed & designed by Felix Barrett, the co-directors are Kath Duggan and Joel Scott. The designers are Livi Vaughan and Beatrice Minns, with lighting designers Felix Barrett and Sarah Readman, sound designer Gareth Fry, visual designer (video) Bruno Cordeiro and game system creator Meaning Machine.

Based at Punchdrunk’s base in Woolwich, London, tickets are available here until March 29, 2026.

Top image: Lander 23 – credit Lottie Amor (image supplied)

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